Fix double elimination with byes never finishing; hand-built brackets
Byes now cascade through the whole bracket (a slot nobody can fill is a bye or a void), re-run on server start so stuck tournaments recover. New manual bracket builder on the desk: pick round-1 pairings per match. Tests at 5-23 teams for both bracket types. Release 0.5.0. Co-Authored-By: Claude Fable 5.1 <[email protected]> Claude-Session: https://claude.ai/code/session_01MB7nCCAscYsb3zzkT6LHZi
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@@ -9,6 +9,23 @@ so you can always tell what a deployment is actually serving.
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## [Unreleased]
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## [0.5.0] - 2026-09-03
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### Fixed
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- **Double elimination with byes could never finish.** With many byes (e.g. 18 teams in a
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32 bracket) losers-bracket slots fed by matches that never happen were left waiting forever;
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the tournament stayed live with both courts open. Byes now cascade through the whole bracket:
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a slot nobody can ever fill is a bye for the team on the other side, or a void match if both
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sides are empty. This is re-run when the server starts, so a stuck tournament unsticks itself
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on the first deploy of this version and goes Final if everything else is played.
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- Tested at 5, 6, 9, 12, 17, 18 and 23 teams, single and double elimination.
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### Added
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- **Build the bracket by hand.** On the desk, "Build the bracket by hand" lists every round-1
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match with a team picker on each side, pre-filled with standard seeding. Pick who plays whom,
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leave a side as "bye" for a walkover, choose single or double elimination, and build. Teams
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picked twice are flagged before you submit and rejected by the server.
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## [0.4.2] - 2026-09-03
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### Fixed
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